- Mobile devices and the App store(s)
- Device limitations - texture memory
- Cyclical development vs. Waterfall development
- Plan/Mitigate Risk, Execute, Test, Evaluate
- Corona overview - simulator, sample code, API reference
- text editors
- Coding essentials...
- Variables and tables
- Functions - API based and custom
- Operators - if, else, else than, and, or
- Loops
- Event Listeners - object and runtime
- Corona functions...
- display.newImage
- display.newCircle
- load sound
- play sound
- physics.addBody
- physics.start
- timer.performWithDelay
- transistion.to
- display.remove, = nil
- physics best practices (delaying physics events with timer)
Monday, January 9, 2012
Week 1 Topics
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment